a

q*a

q*a

pravý nadhled

levý nadhled

pravý podhled

levý podhled

A = Intersect(xAxis, yAxis)
B = Point(xAxis)
C = (4, 4)
D = Point(yAxis)
f = Segment(A, B)
g = Segment(B, C)
h = Segment(C, D)
i = Segment(D, A)
α = 0.5235987755982988 rad (slider from 0 to 360°, step 5°)
q = 0.5 (slider from 0 to 3, step 0.1)
c = Circle(A, (4 * q))
j = Line(A, B)
X = Intersect(c, j, 2)
E = Rotate(X, α, A)
β = Angle(X, A, E)
k = Segment(A, E)
l = Segment(A, E)
d = Circle(B, (4 * q))
e = Circle(C, (4 * q))
p = Circle(D, (4 * q))
Y = Intersect(d, j, 2)
F = Rotate(Y, α, B)
γ = Angle(Y, B, F)
m = Line(D, C)
V = Intersect(p, m, 2)
U = Intersect(e, m, 2)
H = Rotate(V, α, D)
δ = Angle(V, D, H)
n = Segment(B, F)
r = Segment(B, F)
s = Segment(D, H)
t = Segment(D, H)
G = Rotate(U, α, C)
ε = Angle(U, C, G)
a = Segment(C, G)
b = Segment(C, G)
f_1 = Segment(H, G)
g_1 = Segment(H, E)
h_1 = Segment(H, E)
i_1 = Segment(E, F)
j_1 = Segment(E, F)
k_1 = Segment(F, G)
l_1 = Segment(F, G)
m_1 = Segment(H, G)